Wizards and Lizards
Project Team: Bo Daly, Regan Heller, Ning Hu, Elan Ruskin, Gabe Sauborin, Russ Schaaf, David Ventura
Instructors: Todd Camill, Jessica Hodgins
Spring 2002
The concept of Wizards&Lizards is the production of two small real-time motion capture games that employ virtual reality to immerse the guest in magical world. The style is a hybrid of medieval and fantasy lore. The back-story is that two rival clans of magic users: humans (Reapers) and lizards (Hssklk), are at battle over the enchanted mountain Akronchrusos (known to Hssklk as Stone Mother), where the lizards make their home and the battle takes place. Possible expansions to the setting include a network of caves, a magic carpet hangar, and the interior of the tower fortress. The theme is rivalry, unexpected adventure and coming-of-age, amidst arcane power. Each game playing session is expected to take from five to ten minutes. Project team: Bo Daly, Reagan Heller, Ning Hu, Elan Ruskin, Gabe Sauborin, Russ Schaaf, David Ventura